Making Videogames Was the Dream. Mass Layoffs Are the Current Reality.
WSJ Tech News BriefingSeptember 09, 202400:12:36

Making Videogames Was the Dream. Mass Layoffs Are the Current Reality.

Mass layoffs in the videogame industry are making it hard for workers to find new roles, even those with decades of experience. WSJ reporter Sarah Needleman joins host Zoe Thomas to explain what’s behind the industry's downsizing and what that’s meant for people who thought they found their dream careers. Plus, in-flight Wi-Fi can be so slow, but new technology could soon make it much faster. Sign up for the WSJ's free Technology newsletter. Learn more about your ad choices. Visit megaphone.fm/adchoices

Mass layoffs in the videogame industry are making it hard for workers to find new roles, even those with decades of experience. WSJ reporter Sarah Needleman joins host Zoe Thomas to explain what’s behind the industry's downsizing and what that’s meant for people who thought they found their dream careers. Plus, in-flight Wi-Fi can be so slow, but new technology could soon make it much faster. 


Sign up for the WSJ's free Technology newsletter

Learn more about your ad choices. Visit megaphone.fm/adchoices

[00:00:00] [SPEAKER_00]: Ecolab Water for Climate. Less Water, More Growth. Results Will Vary. Learn More at Ecolab.com

[00:00:07] [SPEAKER_00]: slash EWC. Ecolab Water for Climate. Transforming the Way the World Thinks About Water.

[00:00:18] [SPEAKER_04]: Welcome to Tech News Briefing. It's Monday, September 9th. I'm Zoe Thomas for The Wall

[00:00:23] [SPEAKER_04]: Street Journal.

[00:00:25] [SPEAKER_04]: Wi-Fi on planes often isn't very good. Sometimes it's so slow you can barely load a webpage.

[00:00:33] [SPEAKER_04]: But other times, you can stream a movie. So what gives? The WSJ tested Wi-Fi on over

[00:00:39] [SPEAKER_04]: 50 flights. We're going to tell you why internet speeds can vary so much and why things

[00:00:45] [SPEAKER_04]: could soon be getting better.

[00:00:48] [SPEAKER_04]: And then, downsizing in the video game industry has grown rampant. Our reporter Sarah Needleman

[00:00:54] [SPEAKER_04]: will tell us why and what that means for workers who thought they had found their dream jobs.

[00:01:04] [SPEAKER_04]: But first, our senior personal tech columnist Joanna Stern went on quite a journey this

[00:01:10] [SPEAKER_04]: summer. All to test in-flight Wi-Fi. She also enlisted the help of Wall Street Journal colleagues

[00:01:16] [SPEAKER_04]: on their summer travels. Together, they gathered data about internet performance on over 50

[00:01:22] [SPEAKER_04]: flights across eight airlines. And Joanna is here to tell us why some in-flight Wi-Fi

[00:01:28] [SPEAKER_04]: is far superior to others. So Joanna, there are a few different ways planes get the internet.

[00:01:34] [SPEAKER_04]: One is 3G, which some of us will remember having on our cell phones in the mid-2000s.

[00:01:40] [SPEAKER_04]: How does this type of connection work?

[00:01:42] [SPEAKER_03]: When we first started getting in-flight Wi-Fi over a decade ago, this was the type of technology.

[00:01:48] [SPEAKER_03]: It was using an antenna on the plane to connect to a cellular network on the ground and then

[00:01:53] [SPEAKER_03]: it was broadcasting that signal using Wi-Fi through the airplane cabin. And here's the

[00:01:59] [SPEAKER_03]: crazy thing I learned when reporting this story. There are still many planes, 1,380

[00:02:06] [SPEAKER_03]: planes in the US and Canada that still use this type of technology. So what happens is you get

[00:02:14] [SPEAKER_03]: on a plane, you log onto Wi-Fi or you sign up for the Wi-Fi and you just figure, okay, I'm going to

[00:02:19] [SPEAKER_03]: you know, get it doesn't say what kind of Wi-Fi you're going to get. I'm just going to be able to

[00:02:23] [SPEAKER_03]: get my email and stream and do normal internet things. But it turns out you're actually connecting

[00:02:28] [SPEAKER_03]: to this really old technology. But then you might get on another plane and it might be okay, you

[00:02:33] [SPEAKER_03]: might actually stream and you might be able to send email and work in Google Docs and maybe do

[00:02:38] [SPEAKER_03]: Slack. And that's because it's using newer technology.

[00:02:41] [SPEAKER_04]: So this air to ground connection is not great. What have some airlines done to improve that?

[00:02:47] [SPEAKER_03]: So what companies decide to do is they decide to move to geostationary satellites. And this is

[00:02:54] [SPEAKER_03]: connectivity powered by satellites over 20,000 miles out. The good experience you ever had on

[00:03:00] [SPEAKER_03]: in-flight Wi-Fi was some sort of geostationary satellite. But here's where it gets more

[00:03:04] [SPEAKER_03]: complicated again. All the US airlines have different tech providers of this geostationary type

[00:03:11] [SPEAKER_03]: of tech. There's one called IntelSat, there's one called ViyaSat, there's one called Panasonic you

[00:03:16] [SPEAKER_03]: might have heard of. And all of them, they are different companies and they have different

[00:03:20] [SPEAKER_03]: antennas, different radio frequencies and different satellite technologies. Which means that you've got

[00:03:26] [SPEAKER_03]: all these different airlines and not only are they all using different types of technology, but even

[00:03:31] [SPEAKER_03]: some of the planes they have are using different technologies. So some might be using that old air

[00:03:36] [SPEAKER_03]: to ground cellular stuff, some might be using that geo stuff, some might be using an older form of geo

[00:03:41] [SPEAKER_03]: stuff versus a newer form of geo stuff.

[00:03:45] [SPEAKER_03]: So is Wi-Fi on flights going to get better? Is there good news?

[00:03:48] [SPEAKER_03]: The good news is that I have tested Wi-Fi that is better and it is in the air. I promise you I haven't

[00:03:55] [SPEAKER_03]: only tested it in my house, but some of this new technology which is based on low Earth orbit

[00:04:01] [SPEAKER_03]: satellites. So we have those geo satellites and now they're moving to lower down, lower Earth orbit

[00:04:07] [SPEAKER_03]: satellites are now providing the internet on planes. And this is not only faster, but the latency is

[00:04:14] [SPEAKER_03]: better. The speed in which it can send things is much better, which means apps like Google Docs or

[00:04:20] [SPEAKER_03]: Slack and even streaming perform better. So I tested this in two places. One, are you familiar with

[00:04:28] [SPEAKER_03]: Starlink?

[00:04:29] [SPEAKER_03]: Yeah, Elon Musk's satellite internet provider.

[00:04:32] [SPEAKER_03]: Exactly. Starlink is starting to come to planes. Here's the downside of it. It's happening right now

[00:04:38] [SPEAKER_03]: on smaller carriers. Hawaiian Airlines is one of the biggest ones, but I tested it on a smaller carrier

[00:04:44] [SPEAKER_03]: called JSX. And I tested it on a flight from Dallas to Houston and then Houston back to Dallas. And it was

[00:04:51] [SPEAKER_03]: fast. I'm talking really fast. And not only did I just use it on my laptop, because I wanted to really test

[00:04:58] [SPEAKER_03]: this stuff. I brought 10 different devices on board. So I was streaming on tablets, laptops, and

[00:05:03] [SPEAKER_03]: smartphones. And not only was I doing regular Netflix or YouTube streaming, but I was also video calling

[00:05:09] [SPEAKER_03]: with Earth and video calling with other people on the airplane. And all of this worked.

[00:05:15] [SPEAKER_04]: Interesting. Well, soon, hopefully we'll all be able to stream our Netflix and our conversations with our

[00:05:21] [SPEAKER_04]: bosses.

[00:05:22] [SPEAKER_04]: And this podcast.

[00:05:23] [SPEAKER_04]: And this podcast. Exactly. That was our senior personal tech columnist Joanna Stern. Thanks for joining us.

[00:05:30] [SPEAKER_04]: Thanks for having me.

[00:05:31] [SPEAKER_04]: Coming up, after decades turning their passions into careers, many in the video game industry are struggling

[00:05:38] [SPEAKER_04]: with the new reality of mass layoffs. We'll have more on that after the break.

[00:05:48] [SPEAKER_02]: AI may be the most important new computer technology ever, but AI needs a lot of processing speed and that gets

[00:05:55] [SPEAKER_02]: expensive fast. Upgrade to the next generation of the cloud, Oracle Cloud Infrastructure or OCI. OCI is the

[00:06:02] [SPEAKER_02]: single platform for your infrastructure, database, application development and AI needs. Do more and spend

[00:06:08] [SPEAKER_02]: less like Uber, 8x8 and Databricks Mosaic. Take a free test drive of OCI at oracle.com slash Wall Street

[00:06:16] [SPEAKER_02]: oracle.com slash Wall Street.

[00:06:26] [SPEAKER_04]: Like film, sports and music, the video game industry is a tough one to break into. But for those who did, gaming,

[00:06:35] [SPEAKER_04]: which has seen steady growth, offered pretty reliable work. That is until recently. The number of layoffs in

[00:06:42] [SPEAKER_04]: 2024 has already topped those from the previous two years. That's turned a dream job into a nightmare scenario for

[00:06:50] [SPEAKER_04]: many. Here to tell us more is our reporter Sarah Needleman. So Sarah, give us a sense of how it is right now for

[00:06:57] [SPEAKER_04]: people working in the video game industry.

[00:06:59] [SPEAKER_01]: These are people who have put in some cases decades of experience into the field and they're getting let go, maybe

[00:07:07] [SPEAKER_01]: find another gig and then six months later lose that one. So it's a really brutal market right now. One of the ones I

[00:07:14] [SPEAKER_01]: spoke to is a recruiter who specializes in recruiting software developers for making games. And certainly he's out of work

[00:07:21] [SPEAKER_01]: because nobody's hiring. He and others have said they've just put out dozens and dozens of resumes and are just not

[00:07:28] [SPEAKER_01]: getting offers back. It's just incredibly cutthroat right now.

[00:07:31] [SPEAKER_04]: Can you tell us about someone who's been in the video game industry their whole career who's now dealing with this?

[00:07:36] [SPEAKER_01]: Tal Rainey is an example of someone who has been in gaming pretty much since he got out of college. He rose from quality

[00:07:43] [SPEAKER_01]: assurance tester to lead producer over the past two decades. It was really a dream job for him. And last fall he got laid off

[00:07:52] [SPEAKER_01]: from Epic Games, the company that makes Fortnite. And he did get hired relatively fast by an indie game studio a couple

[00:07:59] [SPEAKER_01]: months later and then he got laid off again. Now he said he's pretty worried that if he even does get another job that

[00:08:05] [SPEAKER_01]: he'll lose it again.

[00:08:07] [SPEAKER_04]: Like the tech sector, the video game industry hired a lot during the pandemic. How much of the situation is just a

[00:08:13] [SPEAKER_04]: correction from that?

[00:08:15] [SPEAKER_01]: That is definitely part of it. But one of the long term trends that's been happening is that games are getting much

[00:08:20] [SPEAKER_01]: bigger and the big franchises are the ones that players are gravitating towards. Developers continuously update these

[00:08:27] [SPEAKER_01]: games with more and more content. And that means people are sticking with just one or two games at a time. They're not

[00:08:34] [SPEAKER_01]: going from starting, finishing, moving on and picking up another one. And so there's less spending across the industry.

[00:08:41] [SPEAKER_01]: There's also more competition for people's attention. Platforms like Netflix, social media, these are all competitive

[00:08:48] [SPEAKER_01]: factors for the video game industry. So you combine these things together and we have a pretty difficult market.

[00:08:54] [SPEAKER_04]: You're actually reporting that consumer spending on games is forecast to grow 3.6 percent this year. I mean, how could

[00:09:01] [SPEAKER_04]: this affect hiring and layoffs?

[00:09:03] [SPEAKER_01]: That is some growth, but this comes after we saw spending shrink by 6.3 percent in 2022, which came after this

[00:09:12] [SPEAKER_01]: unprecedented growth during the pandemic. Then 2020, spending grew about 23 percent. This 3.6 percent growth this year

[00:09:20] [SPEAKER_01]: is really a pretty modest recovery considering what we've seen in the past. And companies are still being very

[00:09:26] [SPEAKER_01]: cautious. Companies are waiting to see how players will react to their latest releases. And we've seen a lot of games be

[00:09:33] [SPEAKER_01]: canceled. They just didn't take off. In fact, just the other day, PlayStation canceled a game called Concord just a few

[00:09:39] [SPEAKER_01]: weeks after launching it because it performed so poorly. The industry has focused a shift from emphasis on growth to

[00:09:44] [SPEAKER_01]: profitability and efficiency.

[00:09:46] [SPEAKER_04]: How did the people you spoke to say these layoffs compared to past layoffs?

[00:09:50] [SPEAKER_01]: They say it's different because the number of layoffs are higher, they're happening more frequently. And really what

[00:09:56] [SPEAKER_01]: it's different is that they're having a really hard time getting a new job. One of the people I spoke to said the last

[00:10:02] [SPEAKER_01]: time he had been laid off, which was back in 2003, he found a job pretty quickly. And now he's going on 18 months

[00:10:08] [SPEAKER_01]: without anything other than a freelance gig. And then you also have to keep in mind that game professionals could

[00:10:13] [SPEAKER_01]: potentially in past years, more easily transfer their skills to other areas within tech. But the problem right now is

[00:10:20] [SPEAKER_01]: that even tech companies outside of gaming are also doing layoffs. We just saw Intel have a huge amount of layoffs.

[00:10:26] [SPEAKER_01]: Amazon, Microsoft, Google, they've all had mass layoffs in just the past few years. And so there are fewer of those

[00:10:32] [SPEAKER_01]: opportunities as well.

[00:10:34] [SPEAKER_04]: What are their feelings about the games that they've worked on? How did the people you spoke with say they felt maybe

[00:10:39] [SPEAKER_04]: about going back and playing some of the games that they helped create?

[00:10:43] [SPEAKER_01]: One of the tough things for people who get laid off in gaming is they love playing games. It's a passion. Once you get

[00:10:50] [SPEAKER_01]: behind the scenes and you're involved in the making of games and promoting them, things like that from the inside, it

[00:10:54] [SPEAKER_01]: could be a little strange to then go back on the outside. And playing those games no longer is quite as fun. Things have

[00:11:00] [SPEAKER_01]: been tainted a little bit by the discomfort of the layoff. So some of the people I spoke to said that they were even big

[00:11:05] [SPEAKER_01]: fans of certain games and then went out of their way to work for companies that made some of their favorite franchises.

[00:11:10] [SPEAKER_01]: Now they've been let go and just picking up the controller again, just feels a little awkward and a little depressing.

[00:11:17] [SPEAKER_04]: That was our reporter Sarah Needleman. And that's it for Tech News Briefing. Today's show was produced by Zoe

[00:11:23] [SPEAKER_04]: Culkin with supervising producer Catherine Millsop. I'm Zoe Thomas for The Wall Street Journal. We'll be back this afternoon

[00:11:29] [SPEAKER_04]: with TNB Tech Minute. Thanks for listening.

[00:11:36] [SPEAKER_02]: AI may be the most important new computer technology ever, but AI needs a lot of processing speed and that gets expensive fast.

[00:11:44] [SPEAKER_02]: Upgrade to the next generation of the cloud, Oracle Cloud Infrastructure or OCI. OCI is the single platform for your

[00:11:51] [SPEAKER_02]: infrastructure, database, application development and AI needs. Do more and spend less like Uber, 8x8 and Databricks Mosaic.

[00:12:00] [SPEAKER_02]: Take a free test drive of OCI at oracle.com slash Wall Street oracle.com slash Wall Street.